It would be a shame to see this die. I can easily update the node definitions on the parts and do the config edits to be able to load the parts in game... but if the animations or functionality come from a broken DLL... well I'd need source code to look at to even think about trying to support it. Baha is still active in the forums, and recently updated some of his other parts packs, so for now I'm content to wait and see if he'll come back to these parts. Maybe the DLL from Adjustable Landing Gear will work with Dockable Fairing? I'll throw up a quick test jig and report back. Edit: All the parts seem to work*, animations seem to be using stock animation module, no dependencies. *I did have to fix some of the node_stack_bottom configurations to account for KSP 1.0.2's strict node orientation. Also ABZB's post a few pages ago regarding DRE functionality would be a good addition for those that plan to use DRE in their 1.0.x games.