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Athelestan

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    Curious George
  1. Well I used that many because I used one, and it wasn't enough. The craft was too heavy. It isn't PERFECTLY stable, it pulls down the slightest bit, so I went a little overkill so when I get to higher atmosphere it wont go all wonky! I still have fine tuning to do, but I'm excited I got this far on my first SSTO. Thanks for all the advice guys!
  2. Thank you for the advice. What I did was I removed the 1 to 2 adapters, and used the spike engines, then stuck a single nuclear engine between them. I also double checked my weight with and without fuel, and it looked okay. I then moved all the wings up, and angled them, inorder to bring my center of lift upwards. I always thought it was supposed to be below! Thanks for the advice. Flying again now, wish me luck!
  3. Hello, I recently finally made an SSTO that I THINK will get into space. I have no idea how to fly them properly, I just made sure it handled well and didn't pull up or anything. It does rotate ever so slightly sometimes, but it flies well except that. So, I'm both showing off my plane, and asking for tips/advice to see if it will actually do what I want:D. I will attach the craft file (is dropbox okay?) and some screen shots of the plane. I used the keys 1-6 being 1, jet engines. 2, spikes, 3 nukes, 4 close the side intakes 5 close ram intakes 6 open solar panels. Here it is! https://www.dropbox.com/s/oqkv92nsbruh8qr/E_T_%20SSTO.craft?dl=0 I'm not sure if that's the proper way to upload in this forum, and will fix it if it's incorrect. Any advice to make this plane better would be a huge help! Thanks guys.
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