KSP Version: v1.0.1.861 Windows 8 64-bit What Happens: Ship ceases all velocity, camera will get stuck, and the ship resumes to be pulled by gravity. Mods / Add-Ons: All Stock Steps to Replicate: 1) Have a ship in orbit with claw. 2) Arm the claw. 3) Fly a different ship into the armed claw. Result: The combined ships will negate all velocity, the camera is locked into a fixed position, and the combined ships will fall out of view towards the planet. Workaround: switch vehicles before being captured by the claw. Save files: https://www./folder/22qg1fuiui9it/KSP_Claw Fly "Science Station", arm one of the claws, separate one of the tug drones (the stack of drones built around a monoprop 250 tank), fly it into the claw. Additional testing: Here's screenshots of debug for when the claw makes a connection. One from whilst flying the probe, the other while flying the ship. Something to note: What causes the forced change in focus? They both say the joint is ready, but one obviously spews NRE all over first. While flying probe: http://i.imgur.com/tpXDrVM.png While switched to main ship: http://i.imgur.com/GZof9Fb.png