I just deal with the delay. This, admittedly, makes landing on bodies without atmosphere next to impossible, but I've been able to time landings correctly on Duna. When I arrive, the time delay is around 55s. I bring a craft that has 2 orbital satellites and 2 landers. The satellites are in direct communication with the landers (probes) during descent thanks to an omni antenna, and act as relays back to a comms relay station around Minmus. As the lander descends (careful to maintain line of site with the satellites) I use the method someone else on here suggested and set a maneuver node at certain intervals to time my operations. Like so: press button(1), press button(2), press and hold rcs thrust at retrograde for as long as I think necessary(3), release(4). 55s later, signal is received.... landing legs deploy(1), chute opens to act as a drogue(2), thrusters work to further slow my descent to a safe speed(3), thrust cuts and chutes take me the rest of the way (4), land safely deploy 2x6 solar panel and dig in. While definitely not the easiest way to do this (yes, you could just disable the delay) know that it is possible and you will breathe the biggest sigh of relief upon success. Hope this helps! I haven't used it yet, but after looking into kOS...just use that. satellite: http://postimg.org/image/9zbg2c4nj/ lander: http://postimg.org/image/b2vkeapan/ Note, I haven't used RT since the 1.0 release. The above was accomplished with .90 accompanied by FAR and Deadly Reentry (I enjoy a challenge) Unrelated... how is the current edition of RemoteTech coming along. Has there been an official compatible release with 1.0[2] yet?