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tees

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Posts posted by tees

  1. On 6.10.2016 at 1:06 AM, EdsonMacields said:

    Hey there, great work with the mod. I know this may sound stupid but how I close the cargo bay? When I open the craft file in the VAB it just opens automatically and don't close anymore.
    Thanks again.

    Hi did u solved that problem im use ksp 1.1.3 whit RO/RSS and they are open all the time

  2. 6 hours ago, ozraven said:

    Kerbal Konstructs 0.9.7.2

    Updated for KSP 1.1.3 and now available as a complete release! (If you already have the KSP 1.1.3 hotfix I posted earlier today, the only difference is that the AVC version file has been updated.)

    SpaceDock (original link, thanks AlphaAsh!)
    GitHub (releases, my fork)

    The source code for the latest build is available at GitHub.

    Is that compatible with RO/RSS . When try to click KK icon nothing had appear.

  3. On 29.05.2016 at 4:44 AM, thomash said:

    The Orion exterior skin and the IVA are misaligned.  If you set the NAV ball so that you are horizontal with sky up, the interior is fine, but jump outside and you will see that the outer skin is rotated 90 degrees right.

    I'll post a screenshot inn the AM.

    .***

    Here's that screen shot.  Note the attitude displayed by the NavBall compared to the attitude of the Command pod.

    88C6AB8E254A779DDA45D02DB46906ECC8B9D440

    .Okay.  This is some additional feedback.

    • I think James may have already mentioned this, but when decoupling the emergency launch tower, and the command module cover, there is a really violent explosion powerful enough to destroy the docking port every time, and occasionally the aerodynamic parachute cover too.
    • Reentry has been driving me nuts. I turn retrograde, fire the service module engines until they are out of fuel and eject the service module. But no matter how I varied my AoA I heated up and blew up at about 30K.  This last time I tried, I think I stumbled upon the issue.  The Orion command pod does not slow down when it hits the atmosphere.  In fact it accelerates.  So I think  there might be something hinky with its drag rating.  Or mass?
    • Question: is Launch Pad 39B stock scale?  Anything I launch off it looks tiny. [Edit] Check that. The SLS Block 1B Crew vehicle just slides down into the pit in the middle of the launch pad and explodes.

    All I can say is that this is a great mod.  A lot of it is still confusing to me, but it is so neat to heavy launchers that don't look cobbled together and that incorporate all of the important little details.  The stock ships you provided help a lot.  Thanks.

    add this live in config :

    Quote

    MODEL
    {
    model = SpaceLaunchSystem/Command/MPCV/model
    rotation = 0, 270, 0
    }

    "Kerbal Space Program\GameData\SpaceLaunchSystem\Command\MPCV\MPCV.cfg"  config location 

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