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lethalparadox0

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    Curious George
  1. Is this addon coming along? I would really love it and so many others would as well.
  2. Is there anyway that this mod will allow players to set up maneuver nodes from the IVA? Or is there another mod that allows this?
  3. So I just launched my first vessel of 1.1 into orbit and noticed my apoapsis and periapsis indicators weren't aligned with the orbit. Upon further investigation I realized none of the planet or moon's map indicators were in the right spot. I don't believe that any mods broke it but since I have a modded install I'll post here. Here are the mods I currently have: At 120% UI Scale nothing is broken: But at 100% and 80% UI Scale for example things begin to break: Any suggestions to help or should I just wait for a patch? Thanks EDIT: Found the solution myself. When you change the UI Scale you must restart the game to fix the issue I stated above. For example: When you begin the game your UI scale is set to 100%. If you change the UI scale to, for example, 80% the map indicators(apoapsis, periapsis, planets, ect...) will be in the wrong locations. After restarting though, the map indicators will return to their correct positions.
  4. I had this problem on my first 1.1 launch. I time warped and the camera re-focused on my ship again. Then I reset and it hasn't happened since. It was quite interesting.
  5. Is there a way to calculate how much liquid fuel will be left after the SRBs burn out?
  6. I want to know how to calculate the Delta-V of a rocket that uses multiple engines at launch and that cutoff at different times during the launch. For example, if I had a rocket with a liquid fuel engine in the center and two SRBs attached to the side. The SRBs would cutoff and detach before the liquid fuel rocket is done burning. What I've been doing is calculating the full mass as the entire rocket and the dry mass as the rocket without its fuel and with the SRBs detached from the rocket. The ISP is the average ISP of the three engines. I was just wondering if my calculations were correct or if I should do it another way.
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