Hi guys, so I am having some FAR woes. I am trying to send 3 communication satellites in KEO and I practically stole
. This is how my ship looks like, PF fairing and all. This is showing the payload, please disregard the high COL, it is because the fairing is open, the actual COM and COL points are shown in the first pic. Please also disregard the low delta-V, I know it is not going to reach orbit. The SRBs are adjusted to provide a TWR or 1.2 and the main engine (a Skipper) is also providing 1.2 at around 6k, which from what I 've gathered it the suggested TWR for FAR. This is showing the COM and COL, when the tanks are empty.Those being said, the mother-flipping rocket flips every mother-flipping time!!! I 've tried everything! Fins, no fins, less fuel in the lower tank to bring the COM up, turning at 70m/s, turning at 100m/s, turning as soon as I leave the pad, turning at 1km. Everything. It used to flip at 6-7km high, but then I adjusted the thrust so that I wouldn't reach Mach 1 until I was 18-20k up. That way I made it past the 6km up to maybe 28km up, by veeeery carefully following the prograde (+- 10 degrees) but at that point if I tried to move outside the market it would flip like a dart being thrown upwards. Since I couldn't move upwards, the rocket started to experience heat effects from its speed. All these were of course possible only because SAS was on. Even the thought of turning the SAS off, would send my ship spinning wildly into every possible direction. I 've tried pretty much everything posted in the forums, including checking the PF to see if all components were shielded. If needed I can upload a video of one of my failed attempts. Please help me, because at this point I am not sure if keeping FAR makes any sense at all....