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AndyF1

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  1. Any news related to KSP and directx ? I have tested above sugestions on ver. 1.0.2/32b My spec. W7 64b. 16GB RAM R9 270 (aka 7850) 2GB. res. 1680x1050 fake full screen , textures resolution: half size . - stock settings : unplayable game crashes in few minutes over 3,2 GB RAM - forceopengl : pros. :no crashes with good memory usage reduction never reach limits. cons: no AA , no shadows , graph.card memory usage is low, HUGE FPS hit even with low parts count - forced3d11 : pros. : works best, no crashes with best memory reduction. Usage always aroung 2,2GB. It seems this mode is forcing loading textures into GK instead of to RAM. I looked GPU-Z graphs & Task man. on 2nd monitor . GK memory always almost full . No graphics glitches occured nor black textures. cons.: AA seems working only forced via CAtalyst drivers up to 2x (still bit jaggy).Higher setting nor in game AA setting do nothing. FPS hit of this mode is acceptable. Starting on 180 fall down to 10-15 with parts count increase.
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