Jump to content

Adrianrff

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by Adrianrff

  1. For these contracts you can just replace the word "outpost" with "ship" in your mind. Here's an example of an early Munar outpost that required space for five Kerbals, docking port, antenna, and power:

    http://i.imgur.com/U7GZcs5.png

    The contract says it needs room for five Kerbals, but they don't actually have to be there. So I included a probe head and only enough fuel to get it to the Mun. No need for fancy exoplanetary construction. It's a small ship. Of course they get bigger later on, as they require more kerbals, research labs, wheels, etc. But even then they don't get particularly large.

    Tsotha, first timer here.

    How did you manage to land that ship? I notice it doesn't have an engine at the bottom(or is it just not visible in the picture?). Did you have it docked below another ship, landed, undocked and flew back up? I just completed this mission too, this is what I built to do it

    Kerbal_Lab.png

    I know it's probably a terrible design, but it's what I could come up with. I was having trouble packing enough fuel to shed velocity near the Mun and used those tanks at the side, should have put decouplers on them and cross fuel to lose weight, but wth, I landed. The modulear segments are because I was affraid it would tip over, being so tall. They worked great.

×
×
  • Create New...