wgering
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Bottle Rocketeer
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SF Bay Area
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@allista Firstly, thanks for this awesome mod. It makes my shuttle flights so much easier than when I had to manually babysit the thrust limiter. I do have one relatively minor quibble: is it possible to change the status colors of the various buttons/toggles? The default yellow off/green on that many of them use is very difficult for me (and I suspect other people who are red/green colorblind) to distinguish between. It's particularly annoying not being able to tell at a glance what T-SAS is set to, which has led to a few rapid unplanned disassemblies... Thanks for your feedback!
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SPACE STATIONS! Post your pictures here
wgering replied to tsunam1's topic in KSP1 The Spacecraft Exchange
This is Earthshine Station: It's primarily a science station, but I'm stockpiling Material Kits from recycled space junk there and it may eventually turn into an EPL shipyard. It has a full-time crew of seven (5 scientists and 2 engineers), and can go almost a year without a resupply. It has a small amount of fuel storage as well and can act as a refueling stop for ships in LKO. It's composed of nine modules at present, with at least two more planned for the near future (another storage module and a zoology bay). Here's a shot of Shuttle YYZ delivering the first storage module: Here you can also see the leftover engines and fuel tanks from the initial module launches before they were disassembled into Material Kits. -
Welcome to Nonspecific Impulse Rocketry & Drycleaning Services! We strive to bring you the highest-quality most budget-conscious spacecraft for today's cash-strapped space agencies. Our motto is "Utility. Economy. Safety. (in that order)" Mods used in our craft: Mk2 Expansion Pack Kerbal Engineer MechJeb Mods that go well with our craft: Stage Recovery Kerbal Construction Time Shuttle 2112 Shuttle YYZ Pre-Comm Satellite K-Comm Satellite MagSat Coming soon: aircraft!
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Really glad to see this mod get a new home, thanks for keeping it going @icedown!
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Been working on this: That's a Class E in the center, with a Class D, three Class C's and a Class B. You can see a miner grappled onto the Class D on the right. I'm hoping to try out RoverDude's Asteroid Recycling Technologies mod to turn this beast into a fuel station.
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Roll on control surfaces is reversed.
wgering replied to FireFaced's topic in KSP1 Technical Support (PC, modded installs)
I'm was seeing this with my shuttle as well. I have a suspicion that the game is misreading the position and/or rotation of the flaps relative to the CoM of the entire craft. You could try installing FAR, that fixed it for me. -
How to kill 2 contracts with one ship
wgering replied to Nerfherde's topic in KSP1 The Spacecraft Exchange
The best is when you get an orbital station contract and a surface outpost contract for the same planet/moon. Park your base in orbit, get paid; land it on the surface, get paid more! -
It's a nice stage...but can it make orbit???
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What about some procedural tourist contracts that mimic the already-existing visual survey contracts? Haven't looked at the code, but seems like it wouldn't be too hard. Fly a tourist through a cluster of waypoints above or below a certain altitude so they can take some sweet aerial photos.
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Now that's what I call a Rocket Man!