Jump to content

Rob728

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Rob728

  1. Very nice work on the comprehensive tutorial. I did a read through and am now trying the missions in order. I am having fits with the first few. For example the two-step placebo sat launch sits on the pad with a TWR of around .88. Also the first satellite mission seems to be light on delta v to get it into orbit. Is this likely a difference between 0.9 and the current version of the game? I know some engines got tweaked. Thanks again for all the hard work you put into this.
  2. All tanks are the same oxidizer/fuel tanks and all are fully loaded with each component. All engines burn from launch through stage separation for stage 2. Flameout in stage 3 after partial stage 3 burn. Fuel indicators reflect fuel in tanks but flameout cause by no oxidizer.
  3. This game is truly addictive. I was just playing with asparagus staging and ran into a problem with exhausting oxidizer before the staging completes. I was testing a very basic launcher with four asparagus stages and no other staging. The fuel transfers just fine from tank to tank. Also if I remove the ductwork all is well with a simultaneous burn of all engines. With the asparagus staging I get a flameout in the middle of the third stage. Cause given is lack of oxidizer. All remaining tanks have fuel. It looks like maybe the ductwork handles the fuel, but not oxidizer, transfers from stage to stage so the fuel/oxidizer ratio becomes unbalanced to the point of flameout. Could someone please try one of their asparagus rigged launch vehicles to confirm that all is well internally. If so, then I will need to drill deeper to figure this one out. Thanks. Rob
×
×
  • Create New...