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KSP2 Release Notes
Everything posted by zany
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As far as I understood you correctly you are asking when will the mod? Maybe in a week, I think even before)
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What is the ETA?
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Valkyrie SSTO And so, after almost a full completion of the ISV venture star, I took the Valkyrie SSTO. Currently Valkiriya has six motors , 4 of them only operate in an atmosphere (Engines VTOL) Another two , for maneuver in orbit or a flight to other planets. They are more effective in a vacuum. Atmospheric engine consume less fuel, which allows you to unhurriedly to plant the vertically Valkyrie . As there is a cargo hold, center shuttle. The docking port is not yet working. Planned features. Done In the process Action Achieved partly Is unknown 1 - entry into orbit (empty, loaded). 2 - Vertical Take-Off \ landing. 3 - Shipping are not less than 25 ~ 30 tons. 4 - possibility docking with the ISV. 5 - Flight between the satellites of the planets. 6 -? Video Screenshots
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Yes, one animation for each of the 4 engines, that is, they are separate from the wing and from one another. In the game appoint key kotrol while administering the assemblies.
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I made a separate animation for them.
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1 - airlock should not come in contact with the mesh collider. 2 - triggers better to make a rectangle. 3 - blue arrow should be directed to the side of your cockpit. Looking for on the topic, I think you will find the answer.
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Yes, the word is translated correctly , thank you.
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What will be the scale?
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Hi guy. How long have you conceived this idea? Look here. http://forum.kerbalspaceprogram.com/showthread.php/25735-ISV-venture-star
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check e-mail on forum
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What specific need help?
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I'm sorry. I'm Russian. Length of 1.5 kilometers in the film, my model is 270 meters.
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Somehow trigger airlock, faced with mesh collision. Although there was no visual contact. I just simply remade mesh collision and pulled the trigger.
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Ãâ€Ã»Ã¸Ã½Ã° ò фøûьüõ 1.5 úøûþüõтрþò, üþѠüþôõûь 270 üõтрþò.
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Read those instructions for use. Everything is written.
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I have already started work on the valkyrie:cool:
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Good day forum users. To your attention the ISV Venture Star. http://kerbalspaceprogram.com/isv-venture-star/ Overview Length – 260~270 meters. Fuel – Antimatter and Matter. Buck on 50000 units has of fuel. Payload – not currently known. Weight of the ship – at the moment is not known. Flight range – almost unlimited. Can visit all the planet and return to kerbin without refueling. Electric – 5000 Monopropellant – 4000 Has two docking port. Has a nuclear reactor to Recover Electricity and Monopropellant. It is my first mod, so please free to comment and suggest. Starting method Yes, yes, yes, when you start to use the debug panel. You also need to hyper edit you can find it on link will http://kerbalspaceprogram.com/hyperedit/ 1. run the debug panel. 2. untaint. 3. click (gravity hack). 4. Send a with the aid of hyper edit into orbit. How to manage each run of the ship, use paragraph 2 above. Desirable engines at full power is not included.Enough 1/3 of the power to deliver any cargo to any planet. screenshots I am not master of the interior, and all I got is this. cockpit Residential unit on the 6 crew members. Update v1.0 – first release V1.5 1. The new solar panels. 2. Fixed symmetry on engines. 3. Replaced the texture radiators. 4. Increased the length of the ship with 214 meters to 250 5. Added fine structural detail with attachment points for radiators. 6. Fixed coordinates for attachment points. 7. New parts. 8. Switching to fuel (Antimatter) 9. encoded motors. 10. rebalanced details. V2.0 1 – added its own POD for 1 person. And the living module for 6 people. 2-final balancing. 3-added animation. 4-fixed mesh collider. 5-added nuclear reactor. 6-Added new, original engines. And rewrite their code. 7-vessel increased to 264 meters. 8 – New Parts. Thank you for your attention.
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Thank you. Everything is all right. I solved this problem.
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here's a screenshot fresher, and all the same.
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Well, now there is a staircase, and there is an entrance, but it's also do not out of the cab.
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Hi guys. There was a problem with the ladder and the airlock. I kind of placed and named correctly. But the problem is. 1 - airlock works only in one direction. That is to enter into the cockpit but not out. 2 - If the ladder to add the item just do not load. who can help sort out?