Hello all, I'm wondering if anyone could help me figure out a stock ApplicationLauncher issue. I've been playing with it for the better part of a day, switching all kinds of stuff around. The problem started as multiple icons but is now just sometimes having the icon viewable in both the Flight/MapView views instead of just MapView. I've provided the current code below and a tl:dr summary of perhaps related memory management points of file the in the spoiler. Current core file: https://github.com/rmpalomino/mapviewplus/blob/master/src/MapViewPlus.cs I only want my ApplicationLauncherButton to be visible in the MapView scene, so I'm following this process: Start addon only once in MainMenu scene. In Awake: I register functions for onGUIApplication...Ready/Destroy. I make the GameObject persistent through scenes. In the onGUI...Ready callback, I call AddModApplication(..., ApplicationLauncher.AppScenes.MAPVIEW, ...) and store the returned ApplicationLauncherButton in a static field. In the onGUI...Destroy callback, I no longer cleanup the ApplicationLauncherButton. I leave a stock craft on the Launchpad so I can easily enter the Flight scene. When I enter the Flight view there's no button, I enter MapView and there is a button. I go back to the Space Center, then back to the craft at the Launchpad and sometimes the button is still there. If it is, when I go to MapView and quick toggle the button on and off and return to the Space Center, the button is no longer there in the Flight view. One other question that I'm not sure where to ask, is there a specific place in the forums where we can ask if there's already a mod dedicated to adding some functionality?