About that smoke screen/real plume stutter I tried different max particles settings, bigger number -> smaller interval and longer pauses, smaller number -> longer interval & shorter pauses, but still noticeable enough to ruin gameplay. If I try smaller and smaller numbers, the plume disappears before the stutter does. I tried smokescreen 2.6.4 which came from CKAN and 2.6.6 which should be the latest one. I tried removing some mods, but no success. Is there a way to have RO without real plume? I removed smoke screen and real plume folder from gamedata and real plume configs from gamedata/realism overhoul, but all i got was engines without effects and smooth gameplay (=> main reason why i think it's SS/RP related). When the game pauses, there's also gap in the flame, it's much more distinct in game, when the animation is running. Thx for any help.