I have been playing Kerbal heavily modified for RSS the past 4 years (as a retired orbital mechanic) Real fuels, deadly reentry, SETI Unmanned before manned, (FASA has always been a favorite, as most of my play-throughs begin by emulating the US space program) remote tech and any tech trees what support them (to name the big ones, my games usually run 70+ total mods with great success... and most importantly, CLOUDS AND LIGHTS! I have spent the past 2 days ciphering thru all the boards and the various versions of said mods, but none appear to work together without some weird ass bugs. Can you recommend a mod collection that will? I thank you in advance for any time you can commit to me. Otherwise, keep up the good work and I'm sure I'll figure it out eventually. Also, out of laziness, I have been using ckan to take care of the dozens and dozens of mods.. would i have better luck to install them manually in a particular order? Since you gentleman (and possibly a lady or two) are the experts in this field, I was wondering if anyone has a list in a txt file somewhere of the ones which work best with the current build?
My saviors... - Kerbal Bowser