Kunighit
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Rocketeer
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That instability is mainly due to three things I've noticed. Lack of power (TWR), having control surfaces responding to both pitch and roll, and having no control surfaces set for purely AoA tracking. I've fixed all three with the new design. Btw VentZer0, the VZ-38 is one ....... of a plane to fight. Super durable and a great high attitude vertical fighter.
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I don't underestimate the D-25. In fact I think its a more powerful set up than the other 2 options since you changed its performance value to 80%. My whipped together D-25 tractor is just more agile than my 2x aerosport pusher. It might be the engines aren't balanced or maybe my design isn't that great. I'm kind a kicking myself for making a prop fighter with such a low wing aspect ratio thinking I could use it for the jet bracket. And I do know that's part of my agility issue but nothing less of a complete redesign will fix that. So its staying as is.
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That sounds terrifying.... - - - Updated - - - I tried that engine out with a 4 ton plane (according to what it says in the SPH, idk how my planes put on 2 more tons when I launch them) and it performs worse than if it had 2 aerosports on it.... What gives? I thought the jet class would have more power. I was kinda designing my Sanka to have its final variant be a tran sonic, jet dog fighter. But it looks like that ain't happening. :/