Hello all. I'm new to C# and Unity, so this question may be rather basic. I'm starting a small mod and trying to add a few new fuels for some specialty engines. I think I've got the .cfg file format down, but I haven't figured out how to tell the game to load my .cfg file to make the resource available. I've looked through the CRP files, tried reading the API documentation on PartResourceDefinition to try define the resource directly in C#, and tried searching this thread (that just game me posts of people doing odd things with fuel), but I can't figure it out. My "coding" experience is mostly with number crunching, so this is rather different.