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marcio0214

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Everything posted by marcio0214

  1. I am observing the same issue with the node marker flipping to a different (and incorrect) orientation. After some testing, I noticed it always happens when the flight path changes from an orbit to a hyperbolic trajectory. I am running my games on RSS/RO. To mitigate the issue, I use MechJeb Smart A.S.S. to lock on the node before the burn. I start the burn normally and before the trajectory goes hyperbolic, I engage the "KILL ROT" mode in Smart A.S.S. so it ignores the node marker. I hope this information helps to reproduce the issue. Thank you all for the effort you put into this mod. It is the only reason I am playing KSP again. Excellent work!
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