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villavillans

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Everything posted by villavillans

  1. When you've landed on a planet/moon, collected the science using the RCS backpack and slightly nudge the solar panel and it splinters into a bazillion pieces. You can just F9 back to before you collected all the science but its very, VERY annoying that the solar panels are so brittle.
  2. Yeah that's the whole reason why I'm opting for the 64bit version, or atleast giving it a go. I am close to the memory limit and i'm kinda bored of balancing the mods I want to use based on the limitation. Plus my game randomly started to show a few bugs which caused me to lose my patience (especially a bug where the game would freeze whenever I clicked on a building after I had loaded my saves) and I thought i'm more prepared to deal with a slightly less stable version of KSP with all the mods I want, rather than stick with a version where I have to 'make-do' with a couple. Anyway, thank you very much for your help with my isssue, I really appreciate it!
  3. Success, maybe? I downloaded the latest Module Manager and dropped into the GameData folder, booted the game up and saw Nyan Cat along with the above warning. At the risk of sounding dumb...thats me running on 64bit KSP right?
  4. I see. Well I gave it another shot today following the instructions and nothing. You said in a previous post about an "unfixed version", is that a specific version or it that latest release still unfixed? Also i'm not quite sure if it is accurate, but I read something about 64bit not working with Win10...is there any truth in that?
  5. I have a fresh install so I do not have Module Manager installed. Am I to assume Module Manager is the missing piece?
  6. Hi Guys, Tried to give the 64 bit version a go due to a couple of bugs arising in my 32 bit saves. I followed the instructions given which was: - Download Unity 4.6.4 - Install and follow path "Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_nondevelopment", copy the "player_win.exe" to the KSP folder, and rename it "KSP.exe". I named the old file KSP.x32 and the new replacement KSP (And no it isn't named KSP.exe.exe! lol, It just appears as KSP) - I then followed the path "Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_nondevelopment/Data/Mono" and copied the "mono.dll" into my KSP folder under "KSP_Data/Mono". I deleted the old mono.dll. - I double click on the new KSP.exe and the game boots up normally, however i'm assuming it is still the 32 bit version because there is no indication of it running in 64 bit mode in the bottom right corner. I have re-traced what I did and re-read the instructions but to no 64 bit avail. I feel as if I am missing something or most likely not followed the instructions carefully enough? Any help would be greatly appreciated! Thank you in advance.
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