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Kerbl

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Everything posted by Kerbl

  1. Thanks. I have not tried those things, exactly. I tried Active Texture but it froze and I think it's because I have the force opengl thing in there now. Don't know if opengl and ATM go together? It got to the first image and fell on it's face. Everything is 32 bit. I've thought about creating a *nix partition because error handling is more graceful. I ran the game stock for awhile because I was afraid the mods would crash it but after it crashed over and over without the mods, I figured may as well try them anyways. I've solved the docking alignment issues with the robitics mod. Now I just align the docking port instead of the whole heavy ship. Thanks for the tips and the welcome. Squad really needs to tweak the memory thing somehow because it makes a groovy PC setup kind of irrelevant.
  2. Hello everybody. I love the game but a couple of things are making it nearly unplayable. The biggest problem is trying to run the game. I currently have 18 crash folders from trying to play for a few hours the past two days. The KSP directory gets so full of crash folders I have to delete them because they take up so much space. It crashes constantly. It almost always crashes when I go from one area of the game to another. IE: From anywhere to the Space Center. It's always a Access Violation either with KSP.exe or mono.dll. My computer specs and a random error log is below. Would really appreciate a fix. I have a decent computer. There is really no reason this game should run so poorly. My second big gripe is the rover physics. Again, nearly makes the game unplayable when you have to spend hours trying to get two vehicles docked (and tear them both up in the process) because the tires don't track the ground, the brakes are bizarre, and the exacting tolerances on the docking ports. Docking should be a typical step in the game, not a day long project. Nothing to do about that but Big Thanks for some help on the crashing. I've searched far and wide on this mono.dll thing and tried everything I thought might help. BTW, I have mods but the game crashes just as frequently without them and for the same reasons. Need more info, just ask. HP Z-200 Workstation 2.93GHz I7 Win7 Pro 32bit 8GB Memory ATI FirePro V3800 (ATI FirePro 8700 on the way - just for this game) ---------------------------------------- Unity Player [version: Unity 4.6.4f1_99f88340878d] mono.dll caused an Access Violation (0xc0000005) in module mono.dll at 001b:1011940a. Error occurred at 2015-09-15_223518. C:\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP.exe, run by z200DefaultUser. 72% memory in use. 3520 MB physical memory [985 MB free]. 0 MB paging file [3337 MB free]. 2048 MB user address space [115 MB free]. Write to location 00400000 caused an access violation.
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