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[1.11] RemoteTech v1.9.9 [2020-12-19]
ftoc_tx replied to tomek.piotrowski's topic in KSP1 Mod Releases
Is there a way to use the stock PID or mechjeb's PID for the flight computer? I'm getting a ton of oscillation when trying to hold attitude (node, prograde, etc.). The craft swings back and forth 5-10 degress from the intended attitude -
Nice, thanks
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Awesome job on this! do we still need Kopernicus for this in 1.1? I saw on the OP that we need Kopernicus but it doesnt mention it in the README.
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[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
ftoc_tx replied to Tristonwilson12's topic in KSP1 Mod Development
Ohhhh ya that makes sense -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
ftoc_tx replied to Tristonwilson12's topic in KSP1 Mod Development
Hey the Spawnpoint fix worked, they're showing up in KK, but now the launchsites seem to be getting built at the wrong lat and long. They're getting placed way north (like 28 lat.). Not sure if they're supposed to be there, but they're actually being built under the terrain with the given altitude at those coordinates. I looked at the misslerow2.cfg and I didn't see any RefLongitude or RefLatitude for the launch sites. Again, not too familiar with KK so maybe that has nothing to do with it. Just FYI -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
ftoc_tx replied to Tristonwilson12's topic in KSP1 Mod Development
Oh nice. I knew it had to be something simple since they were obviously getting built. I looked at the cfg's but i dont have much experience with KK so that was a wast of time. I'll let you know if i spot anything else. But they look amaaazing -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
ftoc_tx replied to Tristonwilson12's topic in KSP1 Mod Development
Awesome mod! Been looking forward to this for a while. Welcome back! Am i missing something with selecting the launch sites with KK? None of the pads show up when I open the KK selector in VAB. I can see them when i launch from the stock pad so they're getting built. I have the KSC and Gantry folders installed in GameData. Do they need to be in the KerbalKonstructs folder or something? -
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Northrop Grumman B-21 Flying Wing (and others)
ftoc_tx replied to CrisK's topic in KSP1 The Spacecraft Exchange
gorgeous crafts!! i've been having tons of trouble building my own b-2, x-47, and recently b-21 with FAR. Major stability issues Would you be willing to share your b-21 craft file so i can take a look at your wings? -
[1.7.2] KK Launchers - Delta, Atlas Pack
ftoc_tx replied to Kartoffelkuchen's topic in KSP1 Mod Releases
i tried using the kOS script from youtube but i have trouble getting past launch. did you have to change anything in the scripts? -
[1.7.2] KK Launchers - Delta, Atlas Pack
ftoc_tx replied to Kartoffelkuchen's topic in KSP1 Mod Releases
this might be a dumb question, but where does the Configs folder in the download go? Or do i put the rescaled.cfg somwhere? -
is there a mod for ICBMs out there for 1.0.4? the actual vehicles themselves, i.e. trident II, minuteman III, topol, etc.?
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