Jump to content

turch

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

3 Neutral
  1. I'm trying a new RP-0 career (using airplanes for the first time) and am getting some inconsistent masses for the starting cockpits: Cockpit UI Mass Actual Mass Delta Bonanza 0.3331 0.733 0.4 DHC-3 0.7065 1.107 0.4 He-111 0.6024 0.802 0.2 Ju-87 0.4024 0.602 0.2 UI Mass is from the tooltip, Actual Mass is from the Engineer's Report / Mechjeb (with default resources), Delta is the difference after rounding the UI Mass to 3 significant digits. The masses in the RO config files match the UI Mass (if you remove all the default resources). What's causing the extra 0.4 / 0.2 mass? (edit) Looking at the crew capacities, the two cockpits that have an extra .2 mass have a crew capacity of 2, and the other two have a crew capacity of 6. Is the extra mass added to simulate the crew? (edit 2) So I realized that each crew member adds .1 mass. The 2-capacity cockpits have 2 crew, and the 6-capacity cockpits have 4 crew with a new career (since you start with 4 active Kerbals). In other words I'm bad and I should feel bad Damn your realism causing me to launch unmanned probes all this time XD
×
×
  • Create New...