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Kazashimo123

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  1. I'm currently working on a custom cockpit for myself, I've made the texture for it, I've given it a node collider, am I supposed to apply the texture to the part's material and is there anything I've forgotten to do? I have also made an internal model for it, but I'm not sure if the texture for it is facing the correct direction. and I have no idea how apply the texture in Unity.
  2. I am new to making mods for kerbal, I've managed to make a basic model in Blender, but I want to make a texture for it and I have no idea how to. Also I cannot seem to figure out how to get the Part Tools in Unity, I've looked in the forums on how to do this, but I still can't find anything.
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