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Neves

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    Bottle Rocketeer
  1. Thanks all for the welcomes!
  2. I appreciate all of the discussion about my question! Right now, I think I am going to concentrate on getting enough Science from other contracts, etc. so that I can unlock some basic aviation (namely landing gear) and follow up with the missions using space planes I don't think I'm quite skilled enough yet to pinpoint a drop from Kerbin orbit using the parts I have available to me. REALLY appreciate the discussion -- very valuable to a noob!
  3. Okay, haha. I was suspicious that I would need a spaceplane vs. a rocket. Thanks again everyone for your answers!
  4. Hi, thanks so much for your answer. I am trying to do a contract to measure temp on the surface of a specific loc on Kerbin, which I read somewhere that I shouldn't bother with, but I wanted to learn how to do it the right way in case I have to do it again later in the game. I would be willing to change the craft to make it easier to do. I am just going with a basic design using what's available. I am still figuring out all the aspects of rocket-building, so my design is probably really flawed, and I have been flying manually and not very accurately. I am very noobie, essentially know how to get into a halfway decent orbit, but landing on-the-spot escapes me at this time.
  5. Hi all, Just dropping in to introduce myself. I am pretty new to KSP. I played it a couple years ago and landed on the Mun once. Now, I'm back and enjoying all of the changes to the game and re-acclimating myself to crashing rockets with style. Happy to be here, and thank you for all of the good advice about the game that you all post! , Neves
  6. Hey Space Cadets, I am a new pilot in KSP (I LOVE THIS GAME), and I am having some issues figuring out how to land on a specific place from orbit around Kerbin. The big problem I having is figuring out when I should burn off my orbit speed and still hit the mark. Right now, when I burn retrograde with my nav node set directly on my target, it obviously moves the landing point, so I have tried overshooting the target and then burn retrograde to de-orbit, and I always fall short or overshoot the nav node too far and then burn off all my fuel. Right now, I am just taking guesses on every flight and have had to revert A LOT. I have watched a Scott Manley video about de-orbiting and landing, and there is A LOT of math involved. (I am bad at math ) Plus, his tutorial was for the Mun, which has no atmosphere. TLDR: How do I make a pinpoint landing from orbit around Kerbin? Maths? MechJeb? If there is a good tutorial or videos for this, I would greatly appreciate it! Happy space racing!
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