Hey, have any mac users out there been able to successfully create a bodies.ini file? I have a bare-bones Realism Overhaul install, 32bit, with just the required dependencies to make it run. I'm following the instructions on the main page; Run KSP and get to the flight scene, then open up KSP TOT and click "Create New Bodies File From KSP" but I just get error messages. First one says "Please make sure KSP is running in the Flight Scene with the KSPTOTConnect plugin loaded before continuing." Second one, with a headliner of No Data reads: "There was an error pulling data from KSPTOTConnect. Is KSP running in the Flight Scene with the KSPTOTConnect plugin loaded?" At this point I decided to test out the Real Time System to make sure that it could actually connect to my game, and it did. It appears that the KSPTOTConnect plugin works just fine. But Then I tried to get the bodies.ini file again but ran into the same two error messages. I've also tried this exact process on an Outer Planets Mod install, as well as on the stock game, and had the same results each time, so I don't think Kopernicus is the issue. Any help in getting this to work would be greatly appreciated, this is an awesome tool and I'd love to be able to use it to it's full potential!