Hi
Is there a problem with using hinges on hinged parts?
I am trying to create extending arms for a crane, so I can launch it in a sensible payload.
I have 1 hinge, then a modular girder, then another hinge, another girder and then engines. The setup works fine in the VAB, but when launched, the second hinge clips through the second girder, and the engines hang limply. When I manually extend the hinge, all of the engines rotate in the same direction.
Thanks
Using ksp 1.3, heavily modded. most of the parts are from stock or Near Future construction/engines. Followed the installation correctly, using legacy parts.
Thanks
Edit: I found the problem - autostruts - I have got the active struts plugin, and I thought this solved this problem? Rovers/landing legs work fine with wheels from other mods.
Thanks