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nehlewolf

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Everything posted by nehlewolf

  1. Hey all, I've been following this thread the past few weeks and wanted to contribute by posting my findings. I was having the same transmission issues as most others since the 1.0.5. and 1.6.9 respective updates. I really enjoy this mod to the extent that is has been a game breaker for me the past week or so, as I toyed around with solutions and somehow got it to work. I've been running ~30 mods on ksp, the two notable ones are obviously remote tech and science alert. I reverted remote tech to 1.6.8 (and changed the ver file), but to no avail. It was broken with 1.0.5. I then used @FancyMouse's DLL and things worked as advertised, at least for the first time I used it. Given my (slight) familiarity with the ksp modding environment, @Arsonide brought up a valid point about problems down the road. I am pleased to report that I haven't experienced any, at-least not yet - but I will not be surprised if they arise with the current fix and will post the issues as they come up. After using FancyMouse's DLL the first time, the game broke to its prior state of intransmittability. I mentioned I am using science alert because it is brought up in several latter posts and after un-installing it (with fancyMouse's dll still active) the game now works as advertised. So there is my two cents. If your willing, (back up your saved games first if you aren't starting a new one) install FancyMouse's hot-fix on pg 375. If you are using science alert - remove it. That is how I got ksp 1.0.5 to run with remote tech 1.6.9 and I hope my experience may help someone out. big shout out to FancyMouse and Peppie23 for the great work. p.s. Its my first post, so please be gentle.
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