zspoelstra
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Posts posted by zspoelstra
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Just some science farming on Mun and Minmus
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It seems as though Laemma Kerman has gotten herself stuck in the battery bay. At least she's happy about it.
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36 minutes ago, KasperVld said:
Can you give more details? I don't have any problems - not on PC nor mobile.
I haven't been able to reproduce it after that time so I guess it's fixed ¯\_(ツ)_/¯
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4 minutes ago, Red Iron Crown said:
Just tried those functions, working fine for me. What platform/browser are you using?
Chrome 46.0.2490.86 (64-bit) on OSX 10.11.1
Of course as soon as I mentioned that it's working again. Might have just been bugged out for some reason or another. I'll try to reproduce it.
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It's probably already been mentioned, but I cannot move my cursor left or right in the editor. It goes up and down just fine, but not side to side. It also seems to break selecting text with the keyboard. For instance, selecting the last word or beginning/end of the line.
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3 minutes ago, aramil said:
edited my style... i was blind but now i can see lol
and now I am blind I kid, I kid
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9 minutes ago, DMagic said:
Can anyone explain why linking to thread doesn't work with just the thread id? It's a bit annoying to require the title as well.
I could understand, though, if it required the full title, but that isn't the case, it just seems to require one character after the thread id and dash.
So this doesn't work:
http://forum.kerbalspaceprogram.com/index.php?/topic/126583
But this does:
http://forum.kerbalspaceprogram.com/index.php?/topic/126583-w
That seems absurd...
That's most likely because of the regex (pattern) that is being matched for the url structure is requiring that format. I'd bet that can be adjusted, but I'll also bet that it won't be because of SEO reasons. Having the title in there really shouldn't impact users so I'm not sure I see what the issue is with it.
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2 hours ago, LitaAlto said:
I apologize if this was already answered--but I don't see any option for embedding YouTube videos. Will we cinematics makers now have to settle for links to the video?
According to the IPS website youtube links will automatically embed. Obligatory test with a Scott Manley video
Edit: Make sure you hit enter after the link so the editor creates the embed
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Hot damn! Old forum links are redirecting now! Great work @KasperVld
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On 11/13/2015, 12:45:54, thgjerde said:
I made a patch here:
On 11/14/2015, 5:46:29, thgjerde said:First install version 1.8.9 of https://kerbalstuff.com/mod/424/ScienceAlert
Then replace the ScienceAlert.dll in your "Kerbal Space Program\GameData\ScienceAlert" folder, overwriting the existing file with the file from http://gamefaction.no/ScienceAlert-1.8.9-patch1.zip
The patch fixes the broken transitter bug. See the included source patch for details.
Here you go
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On 11/11/2015, 7:48:49, nobodyhasthis said:
Can't see the compatibility in the thread title so got to ask if this for 1.0.5?
Kerbal Stuff page has it listed as 1.0.5 compatible
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Lots of trial and error after starting a new science game in 1.0.5. Been away for quite a while so I basically forgot everything I knew Watched some Scott Manley videos and did the basic science grinding so I can get some actual rockets to fly. Did a Mun flyby to gather science and next up is a Mun landing which I'm bound to screw up 300 times before actually landing.
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While these things should have been handled pre-migration, I think they will be fixed up in the coming days and everything will settle down around here. If you've never done a large migration there are things that you miss every single time and it sucks, but they do get fixed in short order.
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If nothing else, you should be able to modify that script of yours to handle incoming links and pipe them to the new link.
For instance:
http://forum.kerbalspaceprogram.com/threads/138640-Kopernicus-1-0-4-Toy-Solar-System-v1-0?p=2281374#post2281374
All you need is a url rewrite rule and have your script grab the thread id and then you can issue a 301 redirect to the new thread. If you want to get fancy you can even parse out the post number and convert that if even possible with IPS. At least this will get people to the correct thread.I'm sure you know all this already though
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20 minutes ago, Nils277 said:
I don't really understand the reason why all the links are broken..
The Migration FAQ of the Developer from IPS 4 states that the links will work:
So have the ID's of for the posts have been reset by accident or was there an incompatibility because the "old" system software was not fully supported for migration?
If the first is true: Wouldn't it be reasonable to run the migration process again to avoid these errors? (i know would mean a lot of additional overtime, but would calm the community) It's said that the 'old' forum is still accessible internally so one could migrate from that one.
If the second is true: Why did you came to the decision to migrate to a software where the migration process is not fully supported? I 'm sure there would have been other systems with support for that. (As this is one of the must-have for the decision of a migration to another system)
PS: Is it possible to add the ability to create tables in the posts again? Or is this not supported?
PPS: At least some kind of separetor (e.g. thin blue line) between multiple posts would be really helpful. Without it is quite hard to see where one post ends and another starts.
Not all versions of all forum software support the automatic redirecting of links. I'm guessing that this was migrated from vBulletin 5.x which does not support the link redirecting. Click the vBulletin 5.x link on the left and it does not mention redirection like vBulletin 4.x does (top right of pop over). https://www.invisionpower.com/services/migrate
[1.4][1.7.7] GravityTurn continued - Automated Efficient Launches
in KSP1 Mod Releases
Posted
Should just need to change from using ksp_version to using ksp_version_min and ksp_version_max