I'm loving the new UI, and the performance increases are great too. (Much appreciated when docking with overly complex space stations!)
However, the self-shadowing on the space-ships is flickering like crazy. It's driving me mad. Looking at it closely it seems like parts of the shadows are coming apart at the edges of meshes and sliding around randomly (bad UVs?). I've tried all the different "Shadow Cascades" settings with no results.
(As a possibly related hint : Building shadows on the ground seem to disappear in space-center mode if I zoom in on them. Like they're clipping out too soon.)
Is anyone else seeing this? Has anyone discovered a fix? It would make me sad, but as a temporary solution, I'd be interested in a way to turn off shadows entirely.
I've got a "Geforce GTX 760", driver version 361.43
Thanks!
-Andy