Jump to content

Airsquid

Members
  • Posts

    4
  • Joined

  • Last visited

Posts posted by Airsquid

  1. The only out-of-place things I'm seeing in the mod is some z-fighting in the clouds in some select patches at high altitudes (below 100,000), city textures in the ocean, and a tiny bit of z fighting on the coastlines. Other than that, this mod looks stupendous on windows 64 bit workaround! Better than looking at cloud-less 'jelly-Earth'!

  2. Hello, I am having a small issue with RO at the moment. I have built a Space Shuttle using Mk3 and procedural parts/wings. When attempting a reentry, at around 100 km/7.9 km/s a procedural nose cone, rcs thrusters, and all of the procedural control surfaces (spaceplane ones) all overheat and decintigrate before any serious acceleration or reentry effects appear. I have Deadly Reentry 7.3.1 installed, and the only non-suggested mod aside from what CKAN suggests I have is RVE for ksp 1.0.4.

    I can recreate the situation to obtain a log file if needed.

×
×
  • Create New...