This mod is fantastic, makes flying the USI Honeybadger an absolute breeze, (in formation too!). Cheers for all the hard work
I have a question - well, more of an observation and possible bug report/feature request - about the cruise control and waypoint autopilot: no matter what I set the horizontal speed limit to or how severely I pitch forward (that is how to tell TCA to go faster in these modes, yes?), my atmo craft never seem to reach anything near the speed I can achieve by using 'level' 'hover' mode for my main lift engines (the honeybadger electric prop VTOL engine in balanced thrust mode) and manual engine control for rear thrusters (stock jets, the best ones).
The autopilots do use the manual engines to bring it up to speed from a standstill so I know it is taking them into account, but I'm getting ~40m/s to 250m/s+ much slower acceleration compared using manual thrust control or CC (while TCA keeps me fixed vertically, which is brilliant!). I can temporarily up the speed by pitching forward, which engages the manual engines as I assume it is supposed to, but the system always ends up drifting back down to a slower pace fairly quickly. Cruise control works as expected with pitching forward to increase thrust output (I must have misremembered that), but 'goto' and 'follow route' seem to suffer from a severe case of moving like a tortoise when they could be going full steam.
I guess I'm just not sure how this lift and thrust system is supposed to work for TCA (I don't think my craft is non-standard from the others I've seen on the honeybadger and onther VTOL threads, like this one). It seems like a bug, or maybe something that hasn't been implemented yet, or maybe a speed sanity check that I want to ignore... because keeping my massive flying bricks in the sky in formation, with manual thrust control is spot on.
If you need a demonstration I'd be happy to put up a video or something, unfortunately I've lost the craft file so it may take some time to put it back together I put it back together.
EDIT: I went back with the remade craft and checked a few things, seems my memory was a bit wrong as to what was happening: Cruise control works fine but there is still very slow acceleration issue with the waypoint autopilot.