Sgt Charlie
-
Posts
14 -
Joined
-
Last visited
-
Ok, So this is my issue. I've built this very elaborate, very complex space station that has 8 completely different builds all attached with Clamp-O-Tron Ports and most of the time when I decouple something, the newly decoupled equipment says that the engines and RCS ports are stowed so that NOTHING WORKS! I've read (most) of the posts here, but have yet to see an actual fix to this thing! I'm SO F'N sick of the crap I build not working the way it's supposed to!!!!! AAAAARRRRRRGGGGGHHHHHHH!!!!!!!!!!
Ok, now that that's out of my system, does anyone have an actual solution? I'm currently using CKAN for my Mod Manager and have already installed the "Activate when Shielded" mod, but that didn't take care of this bug. PLEASE, someone help me!
I'm so used to KSP glitching that I've made a drinking game of it! Every time is F's up, I drink a shot of Fireball... Well, needless to say, I'm wasted!
Thanks,
SGT Charlie Pruett
USAG Camp Humphreys, South Korea
Bored and Fed up with KSP glitches!