Jump to content

Sgt Charlie

Members
  • Posts

    14
  • Joined

  • Last visited

Everything posted by Sgt Charlie

  1. Ok, So this is my issue.  I've built this very elaborate, very complex space station that has 8 completely different builds all attached with Clamp-O-Tron Ports and most of the time when I decouple something, the newly decoupled equipment says that the engines and RCS ports are stowed so that NOTHING WORKS!  I've read (most) of the posts here, but have yet to see an actual fix to this thing!  I'm SO F'N sick of the crap I build not working the way it's supposed to!!!!!   AAAAARRRRRRGGGGGHHHHHHH!!!!!!!!!!

    Ok, now that that's out of my system, does anyone have an actual solution?  I'm currently using CKAN for my Mod Manager and have already installed the "Activate when Shielded" mod, but that didn't take care of this bug.  PLEASE, someone help me!

    I'm so used to KSP glitching that I've made a drinking game of it!  Every time is F's up, I drink a shot of Fireball... Well, needless to say, I'm wasted!

    Thanks,

    SGT Charlie Pruett

    USAG Camp Humphreys, South Korea

    Bored and Fed up with KSP glitches!

    1. Whirligig Girl

      Whirligig Girl

      what does this have to do with me? Was this supposed to be a forum post elsewhere? Are you using one of my mods? Did you intend to post this to my profile?

    2. Sgt Charlie

      Sgt Charlie

      Um, yeah, you were tagged in one of the posts that was talking about this issue, so I hit you up to see if you could help.  I just copy/pasted my original posting, so if you can't help then nevermind.  But thanks anyway.

      SGT Charlie

       

    3. DuoDex

      DuoDex

      Just so you know, these status things are kinda wonky and sometimes can feel a bit personal, so it's probably better for almost every post you make to end up in a thread. :)

×
×
  • Create New...