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Delt4

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Everything posted by Delt4

  1. Thanks the decoupler is working now updated to 0.11 also im working on a better engine It\'s not that hard to learn i started modelling yesterday, you just need to be patient
  2. Hi, This is my first addon-pack and these are the first 3d models i ever made, so don\'t judge. Project Daedalus Northrop B-2 Spirit This beautiful Trailer is made by tncm The LaunchStand is made by Tiberion and the Landing Gear by C7Studios. You will need Mechjeb and the C7 Gear plugin to use the B-2. MechJeb 1.8.1 and the Gear plugin are included in the download. It is highly recommened to activate KILL ROT while flying. Download B-2 Spirit Rocket System(still need real name) Parts so far: Pod DC-100 Decoupler D-53 Fuel Tank F-700 Engine LFE-DE-300 Parachute SRB Download 0.23 Changelog 0.22 -fixed engine 0.21 -added egde split to all models so the textures are right 0.2 -remodeled whole pack and done some textures 0.12 -engine2 0.11 -fixed decoupler 0.1 -release -pod -fuel tank -engine -decoupler Future Parts RCS Tank and thruster SRB\'s .... I know im bad at textures, but i still need practice. Note that the models are not final and im going to change them. Any Suggestions or Ideas are appreciated. Sorry for my english
  3. It\'s very hard to follow the subtitles when i\'m german
  4. you can rotate solar panels with 0 and 9 and radiators with 8 and 7
  5. i think it was a problem with winrar. now i used the normal windows unzip and it worked
  6. Its 10,6 MB (11.165.669 Bytes) but also on mediafire it says 10.65MB http://www./?8lrpe4c2jpcz0cj
  7. is it just me or is the .zip file corrupted? i just get errors when trying to unzip it
  8. How did you get your solar panels in this direction? I mean the ones on the MIR and your pics. Mines are always 90° different, like this
  9. I think im going to rebuild the whole thing again and launch it into orbit with the Orbit Changer. When im done i will post the .craft.
  10. http://kerbalspaceprogram.com/forum/index.php?topic=6729.0 thats the mod for the panels
  11. your design is very good for much thrust i got it almost balanced now
  12. ok im trying that next but at first i need to balance it. at the moment the side with the shuttle weights to much
  13. nice design but i think my station is to wobbly and to big i would really like to try that but i think you can\'t stick 2 crafts together, i would need to rebuilt the whole thing but now im trying to built a design that is able to get this into orbit
  14. I rebuilt the whole station and added a bit more detail but its still impossible to get it into orbit Also i replaced the Vanguard with the Hope shuttle.
  15. Nice use of the tri-coupler for landing legs
  16. At the moment im trying to get this thing into orbit ??? Its very wobbly and i needed to balance it but i made it to about 30.000m on the launch pad here the picture i used to recreate the iss I cant wait for persistence 8)
  17. i wrote that on top of the post and i wanted to post it there, but when i first wrote the post i accidentally closed it and then chosed the wrong tab..
  18. I dont know if someone done this before, but here is my recreation of the ISS. Its not finished and i dont know how i can get this thing into orbit, but maybe you can give me a suggestion to do so. old design
  19. Nice mod which spaceshuttle are you using there?
  20. I made it using Down Under Aerospace http://kerbalspaceprogram.com/forum/index.php?topic=3362.0 and Nova Punch http://kerbalspaceprogram.com/forum/index.php?topic=4180.0
  21. Its only a bit wobbly when your on the launchpad you are at about 0.2ms and with the winglets its ok. also when your launching its going straight with SAS on without doing anything, you can burn all stages without spinning and you are always in the center of the navball
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