-
Posts
7 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Alex G
-
-
so im not sure whether i'm posting this in the correct thread but here goes:
I originally had the UI bug issue that lots of people (in linux/ubuntu) are having with 1.1. I was able to use the -force-glcore workaround and it worked out fine.
I decided to install Kerbalism, still great.
I added scatterer and it loaded but once I switched off the Fullscreen option (only so that I could move it to my second monitor) KSP window disappeared and well I had no choice but to force quit it.
I figured it was the mods so I decided to install a fresh KSP 1.1 and once I tried to load it with -force-glcore... nothing happened. I'm stuck, I get no errors.
It prints this:
Found path: /home/me/Documents/KSP_linux/KSP.x86_64 Mono path[0] = '/home/me/Documents/KSP_linux/KSP_Data/Managed' Mono path[1] = '/home/me/Documents/KSP_linux/KSP_Data/Mono' Mono config path = '/home/me/Documents/KSP_linux/KSP_Data/Mono/etc' displaymanager : xrandr version warning. 1.5 client has 6 screens displaymanager screen (0)(HDMI-0): 1920 x 1080 displaymanager screen (1)(DVI-0): 1920 x 1080 Using libudev for joystick management Importing game controller configs
But instead of KSP loading, nothing happens.
Hope someone can shed some light.
Thanks
-
Awesome work. Gonna try this soon.
-
57 minutes ago, ShadowZone said:
I am pretty sure Squad would like to focus on getting KSP 1.1 done and are very happy that somebody else, be that Curse, Kerbalstuff or Spacedock, is taking care of curating all those mods.
And you know what? I am all for that.
Very well said.
-
Hello fellow 'nauts! Ive been playing since 0.90 and finally ive decided to enter the forum this is one of my all time fav games and no doubt will stay as such for a good long while.
-
3 minutes ago, AndrewDrawsPrettyPictures said:
Thanks much and no problem! I'm really excited as well. Next update will probably add moons to most of the planets in the Valentine System along with some minor tweaks. If you have any ideas for those moons, please give me suggestions. I intend to have a bunch of moons in orbit around Lomina and its getting pretty difficult to come up with ideas for its moons.
I can maybe suggest one of those moons to be a kerbin-esque body. Using the gravitational energy from Lomina (or from its parent planet) to make it an actively warmer body much like Titan in our system. Just a thought :3
-
Been looking for something to help my videos looks better thanks for this.
-
I'm so glad someone is going thru the trouble of making this mod. Gonna try it out as soon as I get back. Excited for future additions to this.
The Linux Thread!
in KSP1 Technical Support (PC, unmodded installs)
Posted
Found the work around, apparently in the prefs file in the .config folder, the resolution becomes 1853 by 1 and thus creating the non-loading situation. I was able to get it to load by changing the values to the correct resolution for my screens.