Jump to content

Pupudski

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Pupudski

  1. Bug: incorrect costs of cockpits from Firespitter TL;DR A few of the Firespitter cockpits load into the SPH / VAB with negative prices due to the spare parts storage not being full. However, filling this storage makes the cockpit ~1.5 times heavier, but gives it a correct price. Yep. Full Explanation It seems that despite an early aircraft cockpit saying a reasonable price, upon clicking on it and placing it down I find that my total craft cost becomes negative. The ones I know are affected are the: Junkers Ju-87 Cockpit, Heinkel He-111 Cockpit, Bonanza Cockpit. I have literally just started my game so these cockpits are probably not be the only ones. This is linked with the spare parts stored inside. The price (using the Junkers Cockpit as an example) displays 189 funds. When it is loaded into the bay it becomes -882 funds. I discovered that the cockpit is loaded in with only 15 out of 100 spare parts, and when you add the last 85 parts, the cost goes back to what it should be: 189 funds. However, the cockpit then becomes about 1.5 times heavier with the extra spare parts (from the displayed 0.4591t to 0.780t). I don't know if this is just a bad interaction between TAC life support or any of the other mods I have installed. FYI I am using RSS and RP-0 and a few cosmetic mods. Has this already been said? Any quick fixes? Thanks
×
×
  • Create New...