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gonsy

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Everything posted by gonsy

  1. QUESTION: What is the actual intended weight of a kerbal, for realism overhaul? I do actuall have a problem with the procedual avionics on the mercury capsule. ITs set to control a 1.5T payload. The actual capsule weights 1.427 with all systems but the scape system (rcs block, nose unit, the retropack, destabilizing flap, etc, even the small kick motor). Everithing fine untill you get a kerbal inside and ksp adds an other 100kg for the kerbal (without any chute or any inventory object). Then the total mass is 1.527 T, exceding the actual 1.5T of avionics controllable mass, and making the flight uncontrollable, with the only option of tweaking down some of the food, water, lithium, or the RCS fuel. Is that something intended, am I doing something wrong, or is the weight of the kerbal a little too much? If the weight is not intended, i wont have any problems for looking for it on the config files, if you know wich one of the files is the weight in. Sorry for my bad english, and thanks in advance
  2. Hi there, I tried to check on the internet about this subject, but i coudnt find a right answer for me, so i hope you can explain me: Im trying RP1 for the fist time, so Im trying to build a sounding rocked, with the aerozine engine. Im using 1 on the second stage, and an other 10 more on the first stage. Its quite getting there, using spin stabilisation and all that business. BUT, im getting fuel crossfeed for nitrogen. When I try to look it on realfuels, it says that that source it drains along the vessel.....WHY? The only way that i can deal with that is using "ksp resource blocker" (I mean, clicking on the "menu" button to avoid the first stage to counsume the resources of the top tank). But it just gets anoying to remember to unlock it just before the staging time. Is there no other way to avoid bottom engines to take the fuel from the top tank? Do I have to install any mod? Is it there an option to avoid crossfeed, or am I doing something wrong? Thanks
  3. It will be awesome if Tracking Station has a way of modify the order of the vessels, not only based on the time that they are on game, but with other options, like name of the vessel, or even a custom order. Filter the vessels for tipe (satellite, space station) is already usefull, but not enough when you have that many stuff on space. Create a custom category can be useful too. Excuse me for my bad English. Support the topic with ideas of yours (Maybe Squad will read it). And hi every body on the forums! (I think that idea is good enough to make me be a little more social)
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