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Jack Mathematician

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Everything posted by Jack Mathematician

  1. Read the first word in that comment. "Suggestion". I understand how you may not agree with a change like this, we all like different things. And this is why I think the best mods are customisable, to allow players to get wanted features of a mod without having unwanted features. I totally agree with the people saying this would work as an option.
  2. Suggestion: Add the ability for the simulations to be slightly inaccurate eg. ferrum aerospace is disabled during simulation (if it is installed), some body lift may not be calculated and some random computer errors. I think this would be a good idea because it means players can't just simulate everything, they have to build some parts of it to do an actual test. For example, they might build just the launcher with dead weight as the test payload to test if it get to orbit. The quality of the simulations could increase as you upgrade the R&D center. I know there is already the ability to unlock simulation around a certain body by entering it's soi, but I still feel it's too over powered. Even for small orbital missions people don't completely rely on the simulator for testing, real life tests are performed, usually on just a small part of the spacecraft.
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