MetaframeNL
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[1.5.1] Cacteye Optics Community Takeover
MetaframeNL replied to icedown's topic in KSP1 Mod Releases
I placed it in the bay that you have to manualy attach, in a processor mount. -
[1.5.1] Cacteye Optics Community Takeover
MetaframeNL replied to icedown's topic in KSP1 Mod Releases
Hi there guys! Great mod, but with the biggest tube I've got the problem where ever i place the processor it won't recognise it... Even if i target a planet. Keeps saying that it is missing the processor. Anybody any clue why? The low-tech telescope works fine. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
Once again... You guys rock! You are those who make this game so much more complete! I cant thank you enough! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
I guess its gonna be a pain to update SVE to 1.2 isn't it? Cant wait for it -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
Works like a charm, performance is back to old levels with about 4/5 fps more. So im happy. Its my Laptop that handles the graphics badly in the first 30/40 km, then it goes from 14 fps to 20+. So its playable again- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
I really loved the way it looked, my pc thought otherwise Il give the new one a go tonight!, once again! Keep up the good work mate!- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
It doesn't change very much, its giving me 2 fps more. But its something! Keep up the good work, you are making this game so much better! I think it has something to do with the height maps, there are some big differences since the last SVE isn't it? Because normally it would run much better when i passed 30 km, now my fps drops with 10/15 fps.- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
You my kind sir are a HERO- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
Is it posible to make low/medium/high packs for this aswel? I noticed that my pc struggles with the ground textures a lot. The thing is, once you installed this mod you can't live without it- 1,019 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
So could you please post what mods where incorporated in the old mod? I loved the way it worked and looked. And where can I find the skybox for example? Would really help me and be much appreciated!! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MetaframeNL replied to Galileo's topic in KSP1 Mod Releases
@Berlinnow that you splitted the mods. Can i update by just overwrite the old mods? -
Just an idea: how about an iPad stand right behind it. Install Telemachus on your ksp installation and have realtime flight data on your controller
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Is it called something different than volume clouds, i can't find it in the options :/ (just reinstalled the latest version)
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You my kind sir/madam are my hero of the day!