Jump to content

MavMcLeod

Members
  • Posts

    17
  • Joined

  • Last visited

Everything posted by MavMcLeod

  1. I was just following the CKAN link: https://github.com/blizzy78/ksp_toolbar/releases Thanks for the right link! MM
  2. This is what I get after opening the "ksp_toolbar-1.7.12.zip": folders: "TestButtons", "Toolbar", "Wrapper" files: ".gitattributes", ".gitignore", "README.md", "Toolbar.sln" Opening "Toolbar" shows "API", Internal", Properties", "etc". The content of "etc" looks most familiar to what I found in the old "000_Toolbar" folder from 1.7.11
  3. Thanks @KnotaiG, I was wondering why the CapCom and the Contracts+ icons where gone... Simply downloading the "Contract Parser" and "Progress Parser" from github and replacing the 2.0 / 3.0 versions with the latest 3.0 / 4.0 versions brought both back... Thanks again @KnotaiG, I'm Maverick McLeod - fly safe!
  4. Hmm, I'm a little bit lost here: I downloaded and installed the 1.7.11 version some weeks ago. That gave me a "000_toolbar" folder with a handfull of files. Today I wanted to upgrade this to the lates 1.7.12 version and opening the .zip I found 3 folders and 4 files. Unsure where to put that stuff.... :^/ CKAN was no help as 1.7.11 is still stated as latest version.... help... please.... While I'm asking... Is there any way to relocate the stock toolbar? Thaks for any help, I'm Maverick McLeod - fly safe!
  5. @AlphaAsh and @magico13 : latest versions of KK (0.9.5.9) and StageRecovery (1.4.2.2) seem to work nicely together... at least KK buttons and "Recover Vessel" are working... haven't tested StageRecovery funktionality yet. I'm Mav McLeod - fly safe
  6. @AlphaAsh and @magico13 : latest versions of KK (0.9.5.9) and StageRecovery (1.4.2.2) seem to work nicely together... at least KK buttons and "Recover Vessel" are working... haven't tested StageRecovery funktionality yet. I'm Mav McLeod - fly safe!
  7. LOL, last 2 hours I was testing on an unmodded version of KSP 1.1.1230 only installing KK, Toolbar, KSP-AVC and the 4 outdated mods I use (AlarmClock, CrowdSourcedScience, KramaxAutoPilot and StageRecovery)..... It's definitely "StageRecovery"..... by installing it after KK the KK buttons and the "Recover Vessel" button stop working . Ahhh! Still, I hate not to be able to use it... so nice to get money back for stages w/ chute.... So, looks like I have to spend some in-game money to use KK.... should be worth it! I'm Mav McLeod - fly safe! PP: Btw, here's the KSP.log: https://www.dropbox.com/s/1vwjfw8xe4n36tz/KSP.log?dl=0
  8. Alpha, I thank you very much for your continuos effort to make this game great..... I hope youself still find some time to enjoy playing the game! I'm Mav McLeod - fly safe!
  9. Well, you have the log file and I thought you might be able to reconstruct the launch process by it.
  10. Hmm, in the case I described I did all the launches directly out of the VAB. Button "Launch" got me directly to the launch pad.
  11. Ok, seems to work partly: When I hover over the button "KK" in the VAB I get the message "Selected launchsite is Launch pad!"..... De-installing via CKAN and manually installing the content from this download http://www.alphastrikegames.com/FileDepot/KerbalKonstructs-0.9.5.8.zip didn't change a thing.... So, no KK for me... https://www.dropbox.com/s/1vwjfw8xe4n36tz/KSP.log?dl=0 Here you go...
  12. Well, I install it via CKAN and it's in GameData folder..... I'll deinstall it via CKAN and will copy the download file manually... give me a minute.
  13. One strage thing on my install: Whenever I load Kerbal Konstructs the "Recover Vessel" button in flight mode stops working. I install lates KK 0.9.5.8 via CKAN, start KSP 64bit, new career, small craft w/ scientist direction water, successfull landing and try to press "Recover Vessel" - nothing happens. I have to quit to space center, click on the craft and recover it from there. So I quit KSP, de-install KK via CKAN,start KSP 64bit, new career, small craft w/ scientist direction water, successfull landing and try to press "Recover Vessel" - craft gets recovered.... In addition the "KK" buttone does not work for me. Nothing happens when I click on it. Here's the link to the log: https://www.dropbox.com/s/imekgocto11p0jg/output_log.txt?dl=0 I'm Mav McLeod - fly safe!
  14. 1st: Thanks for your work on an awesome mod... Hmm, just did some test run with ASS 1.0.1 and I could not get it to work with US MystGoo, US J-9001 Science Jr. or Magnetometer Boom (all by DMOS). As the last one is also not working I don't think it's US causing trouble. All the stock science like multiple crew reports, MystGoo Container and J-9001 Science Jr. are working fine. Also, could you please specify what the different options (No of Threshold, reset experiments, , etc.) do? E.g. does "Reset experiment" only work if a scientist is on bord? My name is Mav McLeod... fly safe!
  15. Will this be updated to 1.1.1230 or should we use "ForScience v1.3" (http://mods.curse.com/ksp-mods/kerbal/220264-for-science) by WaveFunctionP ? Curse states that "ForScience v1.3" has been updated for 1.1.1230.... I'm Mav McLeod.... fly safe!
×
×
  • Create New...