I noticed that asteroids seem to be much smaller in 1.1. I rendezvous'd with two class E's yesterday and both seemed to be under 300 tons... in 1.0.5, they were supposed to be >850 tons or so (at least, according to the wiki). Was this intentional or a bug? I am sad because I wasted two 600k-fund giant asteroid tugs. It's possible this was in a devnote that I missed, but this is the only bullet I've been able to find that seems relevant:
- Refactor asteroid spawning to remove duplicate code, fire events.