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Avicena

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  1. In career mode, en early game, when I have to test a liquid engine in the water, the engine just melt when I touch the water. With 2 parachutes and minimum weight, I only can slow down to 8 m/s when I need 7 m/s. I can save the engine by turn it on but then the test dont count. What im asking is those components thats expect to touch land/water in a landing have atleast 9m/s crash tolerance for exemple. I just stoped playing kerbal when 1.1 patch was announced and comeback in the release but I remmeber I didnt have this kind of problems before.And this is just my case, I see ppl that have this kind of problem even with landing gears, thats insane.
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