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Kaeltis

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Everything posted by Kaeltis

  1. Thanks, looks promising, however there is still no way for me to test that without owning one of those keyboards. Yeah, It is currently set to only modify Logitech's full single-key RGB keyboards and not touch the others, sorry
  2. Sure, if the game supports client mods with external libraries that shouldn't be a problem.
  3. The software is made to be easy to port to other RGB-Keyboards, so it currently does not use any "special features" like the display. Also, the official Logitech RGB library it uses also only supports controlling the key colors. The software is already very modular (thanks to the original author), so other keyboards and manufacturers can easily be integrated (like I did with logitech ). We could try to integrate those other keyboards ourselves, but we do not own any corsair RGB keyboard and also there does not seem to be any official library to control the key lighting, which makes that task nearly impossible , but you can fork the original repo (https://github.com/cguckes/ksp-chroma) and try yourself
  4. Right now it only works with per-key RGB Keyboards like the G910, but I'm currently in contact with logitech, so maybe they can help me out on that
  5. KSP Logitech RGB Control Allows Kerbal Space Program to modify the lighting on your Logitech RGB Keyboard (only tested with the Logitech G910). Lights up your keyboard to make playing Kerbal Space Program a lot easier. This is a fork of cguckes awesome ksp-chroma plugin - if you have a Razer keyboard, check it out: https://github.com/cguckes/ksp-chroma The mod is still very beta, so let me know if you experience any difficulties when using it. Features Function keys 1 to 0 are only lit, if the underlying action group actually does anything. The keys are displayed in two different colors, depending on whether the action group is toggled or not. The keys for SAS, RCS, Gears, Lights and the Brakes are lit up in different colors, indicating if the respective system was activated or not. The amount of resources in the current stage is displayed on your keypad and the keys to the left of it (PrtScr, ScrLk, ..., PageDown) The color of W, A, S, D, E and Q varies slightly depending on whether you're in precision or normal steering mode The keys for timewarp control are lit either red for physics timewarp or green for normal timewarp Full list of game effects Stylized Kerbal Space Program logo on every scene that does not contain any noteworthy keyboard interaction (pressing Escape to go to the menu not being noteworthy enough to light up the key) In the vessel editor, different kinds of keysets are lit up according to the current editor mode. Control keys and toggleable function keys are lit up in different colors, showing whether the function is switched on or off during flight. Reduced keyset lit for EVA mode Resource gauges displayed on the keypad and the keys above the UpDownLeftRight keys. Installation Unzip the release archive and place the KSPLogiRGB folder in your KSP GameData directory. From either the lib32 or lib64 folder (depending on which KSP build you are using) copy the LogitechLedEnginesWrapper.dll file inside the GameRoot, where the KSP.exe and KSP_x64.exe are as well. Start KSP and witness the awesomeness of highlighted function keys while kerbaling through space Changelog v1.0.1 - Bugfix and added features from master v1.0.0 - Initial Release Download https://github.com/Kaeltis/ksp-logirgb/releases This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC-Plugin. All product and company names are trademarks™ or registered® trademarks of their respective holders. Use of them does not imply any affiliation with or endorsement by them.
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