@lordcirth Because of the sheer amount of mods and time spent debugging and fixing different crashes installing the mods again is a pain, it took me about 2 months to get from 1.3 vanilla to this version that works (except tha panels). Also i canot reinstal because i forgot most of the tweaks and configuration files that i wrote or downloaded, also all the mods are installed manual without ckan. Also i have removed Dynamic Battery storage and the same problem occurs, no difference so this one is exculded as a culprit, also lots of mods that alter the gameplay and immpact the functionality of the game.
@Gotmachine Kopernicus is used to load the textures for Astronners visual pack from KSPRC, no planets, for now i would like to play vanilla system (with Kopernicus removed the problem persisted). I removed "Dynamic battery storage; AmpYear; Background processing" and other mods and no change. The only way the problem disspears is with Kerbalism removed, but by removing Kerbalism i remove the functional part of a lot of solar panels, even in new games and saved ones.
All the testing is done in a new game every time i start and modify the game.
The power consumtion is tested 1 full orbit without solar panels deployed and one full obit with them deployed, with the panels depoyed and after closed, destroyed, etc. the problem persist. Without Kerbalism the consumtion is normal. To confirm the consumption i used AmpYear, and manual calculations.
So after more testing, the culprit is Kerbalism in conjuction with something. Is there a way to see witch file alters the generation and usage of EC in game for the solar panels. I guess i have another mod that alters the power generation in solar panels (i can't identify witch one at the moment), and it enters in conflict with Kerbalism mode of managing the solar panels, the obvious ones are removed and the problem persists *see original post.
In the log i cannot see anything strange, except Raster Prop Monitor, witch throws some exception (i have to remove it today and see if that helps). If other mods acts strange in the LOG let me know so i can fix them or remove that, i am not a great reader of the LOG file.
Thank you in advance for your interest and HELP, great comunity, great mod, and most important great game.