I am in the process of reworking what mods I have installed, and I realized that a good number of mods tend to store data about themselves in the persistent.sfs save file.
How would I go about removing this stuff from the save file, as I have noticed that sometimes the game hiccups and throws errors in the log if it tries to use a plugin to parse something it does not have installed anymore.
On a related note, is there any sort of documentation on the structure of the save file? I have wanted to learn more about the internals of ksp, and so far this has proven to be a bit of a wall.