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Ryan123220

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  1. Sweet, thanks a lot for the quick support! Great work with EPL, thanks for all that you do
  2. Thanks for letting me know other mods that are having problems. I am currently using a mix-matched versioned mod set because this is for a youtube series. I did not exactly have the time to wait around for everything to get updated properly due to my video schedule. Everything has been working 100% ok in game with other mods, and EPL has never caused a problem until this. It is strange that pausing the build and switching a kerbal around caused such a break. I have not tried it yet because I want to avoid doing more damage, but is this a bug that would only effect that one craft or is every EPL craft now broken?
  3. Hey, I am having an issue with MKS where the Logistics modules build UI is broken (which I have been told is handled by EPL). It was caused by pausing a build while it was about 90% of the way complete then moving a pilot into the logistics module. The menu shows up fine for about half a second after loading but then goes blank as shown in the image above and throws out a near constant exception. Any ideas on how to fix this? My KSP.log is available here. https://www.dropbox.com/s/r7e73wfrsw5yvzn/KSP.log?dl=0
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