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CooperTheFox

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Everything posted by CooperTheFox

  1. I cannot record any gameplay at this time but what I did is a built a structure with all the possibites of connecting the winch to a magnet and then the claw, neither work in any configuration, also in all cases I cannot interact with the winch node with kerbals, but they can touch and knock it around
  2. that's precisely what I mean, whenever I extend the winch cable from its original position at all, the attached tool falls off and cannot be re attached by a kerbal, the winch cant even be grabbed at all afterwards.
  3. I have watched the video before, my problem is that the part that goes between the winch and the winch attachment is not in my parts list, which means its not actually attached, when I activate the winch in any way the attached part just falls off.
  4. I understand that but stuff like the harpoon, magnet, and hook fall off when I interact with the winch at all, my issue is that the little adaptor thing doesn't show in the parts list. also, when I drag the winch over to a port and connect, it just flops onto the floor and then I cant pick it up again.
  5. I thought that was the case too until I realized anything attached to the winch just falls off when you try to extend or eject the winch,the connector port is needed to hold em in place, also I couldn't even plug in the winch to a connector port, the only thing I can do currently is link connector ports to transfer fuel
  6. It's not there, at all. Like.. Not in the parts list, I search up all KAS parts and it's the only one not there, I've looked everywhere and installed the mod multiple times
  7. I have downloaded the most recent update of KAS and KIS, the "Winch Port M" part is not selectable/usable. This makes winches almost pointless. The only thing I can do is link ports to refuel craft
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