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Demeter

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Posts posted by Demeter

  1. 1 minute ago, Profit- said:

    The LqdNitrogen ends up being my go to reaction thrust though because I can gather it while launching, start off with 0% and reach orbit with 90% of my fuel tanks full. 

    Wow! 

    How much time does it take to refuel in place? e.g. do you manage to generate Nitrogen faster then burn it? How do you compose your craft?

    BTW is there any example of ISRU-Extraction base?

  2. Thanks for a great mod.

    It is so confusing that brings a lot of fun into the game.

    One of the items is all these propellant types - I read *.cfg and understood nothing.

    I had to extract part of C# codebase today and run it against Closed Cycle Gas Core Engine Mk1 to understand how it will work in space

    Here are the results, I might have missed something but more-or-less it matches in game observations of Thrust and ISP I get.

    Fuel ISP Mult Thr Mult    ISP    Thrust    ISP*Thr Decomposition
    LqdHydrogen 1 1 1865.34 251.47 469077  
    Diborane 0.763 1 1423.25 329.58 469074  
    LqdHelium 0.79 1 1473.62 318.31 469068  
    LqdMethane 0.761819 2.652031 1421.05 875.4 1243987    Y
    Hydrazine 0.744 1.403 1387.81 474.2 658099  
    LiquidFuel 0.7 1 1305.74 359.24 469074  
    Lithium 0.577 1 1076.3 435.82 469073  
    LqdAmmonia 0.6303 1.416 1175.72 564.93 664199  
    Hydrolox 0.6289 2 1173.11 799.7 938136  
    Methalox 0.538008 2.152031 1003.57 1005.86 1009451    Y
    LFO 0.417 1.4 777.85 844.25 656699  
    Kerosene 0.417188 2.40601 778.2 1450.25 1128585    Y
    Water 0.471412 1.914378 879.34 1021.19 897973    Y
    LqdCO2 0.4085 1.2071 761.99 743.07 566211  
    LqdCO 0.3273 1 610.53 768.3 469070  
    LqdNitrogen 0.3273 1 610.53 768.3 469070  
    Argon 0.22222 1 414.52 1131.6 469070  
    XenonGas 0.1234 1 230.18 2037.84 469070  

     

    This table shows that there is nothing better then LqdMethane for ClosedCycle Thermal Nozzle. (about same for Nuclear Jets).

    Is it what is expected by Interstellars authors? 

    Am I alone who thinks that thrust/ISP mechanics overcompilcated?

     

     

     

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