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Not Legato

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  1. I've just, over time, kind of been amused, and a little bothered by the fact that you can jump out of a pod going hundreds of meters per second and survive a direct impact with the ground. Using the jetpack, I can reliably survive falls onto Kerbin at 40-50m/s, especially water. I just kind of feel this could use some tweaking. Also, saving mid-jump... please, my Jeb died from a normal jump. RIP. This was of course trying to circumvent the save lock when on EVA, but oh well. Maybe make it so you just can't save when jumping, either? Anyway, inconsistent damage from falling.
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