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actionxboy

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Status Updates posted by actionxboy

  1. Now noticing my other response, I decided to send up another rescue ship and landed it 800 meters away. I got it back into a very high Kerbin orbit, but ran out of fuel there. I sent up another ship and got it as close as I could, making the kerbals jet pack to the other ship. Needless to say, I got them back safely.

  2. Rendezvoused with a stranded capsule in space and returned the two Kerbals home and sent a rescue ship to the Mun to rescue Jeb and Bill(I think). It landed 60 km away, so instead of jet packing over there I sent 3 rovers(my first time!). The first one had broke its solar panels when it turned the second had some RCS engines on the bottom to fly but they didn't use mono propellant so it crashed. The third is using new rover wheels (they were severely broken so I reloaded a save and fixed them) and actual mono propellant engines are used this time so it should be able to travel the 80 km to the crash site and around 20 km after that to the return lander.

  3. The Valitech Space Agency has landed on the Mun and got the Kerbal back safely! (who knew 8 twitch engines are so good)

  4. https://www.dropbox.com/s/u7m0meomkuminor/Valitech Space Agency V0.04.zip?dl=0

    Link for my beta mod. Still very early development, but got 3 parts(mostly) finished.

    Runs on a lot of electricity. Meant for interplanetary voyages thanks to it's high thrust and low fuel usage.

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